Abandoned Hotel: Environment and Lighting

Progress

Progress

Detailed Lighting

Detailed Lighting

Base Colors

Base Colors

Metallic

Metallic

Wood planks, Wall and Plaster materials, Substance Designer

Wood planks, Wall and Plaster materials, Substance Designer

Concept vs Final Environment

Concept vs Final Environment

Color Grading done via LUT on Adobe Lightroom

Color Grading done via LUT on Adobe Lightroom

Assets

Assets

I created an environment based off a concept art by Kenny Jia: https://www.artstation.com/artwork/vgdzE
All the assets except the foliage were modeled, textured by me. I used some foliage from Quixel mega scans .

Most of the materials made on Substance Designer, props textured on Substance painter, Final image in-engine from Unreal Engine. Color graded using LUT.