We Went Back

We Went Back Launch Trailer

Environment dynamically changing in-game

Environment dynamically changing in-game

Awards:
Game of the year - IDGA
Pushing boundaries - IDGA
Artistic achievement - IDGA

I had the pleasure of working under Dead Thread Games on the Game - We Went Back, a first person time-looping horror experience
Link: https://store.steampowered.com/app/1218250/We_Went_Back/

I worked as the Lighting Artist, Technical Designer, Material Artist and Look dev on this project. I was responsible for designing and implementing systems to accommodate for dynamically changing environments and procedurally generated props.
I was also responsible for creating various automation tools to help the artists with prop population and modular building in the game

Environment Artist: https://www.artstation.com/jldavies
Prop Artist: https://www.artstation.com/victorlopez3d
Visual Development Artist: https://www.artstation.com/cameronbrotzman
Character Artist: https://www.artstation.com/brandencraghead
Technical Animator/Rigging Artist: https://www.artstation.com/dannyrampage
UI/Visual Designer: https://www.artstation.com/gainer-zach