Classic Room interior lighting

I wanted to experiment with the idea of the Skylight mainly driving the lighting and colors of the scene. For this lighting set up, I used a HDRI of clear mid-day. The scene is completely baked with a directional light, skylight and a few local bounce cards to craft the composition.
Built in Unreal Engine 4.

I used the environment pack, 'Classic Room' from Arthur Dark. available on the Epic Marketplace.
https://www.unrealengine.com/marketplace/en-US/slug/classic-room-pack